Decision Making, CoPs, Clickers, & Charts

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Tough Choices: How Making Decisions Tires Your Brain - Scientific American

These findings have important real world implications. If making choices depletes executive resources, then "downstream" decisions might be affected adversely when we are forced to choose with a fatigued brain. Indeed, University of Maryland psychologist Anastasiya Pocheptsova and colleagues found exactly this effect: individuals who had to regulate their attention - which requires executive control - made significantly different choices than people who did not.

Everything is fragmented - Building CoPs for knowledge flow - Dave Snowden

The name brings to mind Etienne Wenger's pioneering work in observing naturally occurring use of virtual environments by engineers. The problem was that when people went from a researcher's description of what had grown naturally in the past to a prescriptive recipe, things went wrong.

Students Who Use 'Clickers' Score Better On Physics Tests - Science Daily

Ohio State University students who used the devices to answer multiple-choice questions during physics lectures earned final examination scores that were around 10 percent higher - the equivalent of a full-letter grade -- than students who didn't.

Crisis, what crisis? The future of elearning - Training Zone

95% of respondents believe elearning works best as part of a blend. This has always been the belief of those of us with a more enlightened view of the uses and limitations of 'e' as a learning medium.

The Competitive Imperative of Learning - Stephen's Web

There is not a lot of critical or analytical writing on learning in the business press, so this article by Amy Ednondson is an important one. She makes the distinction between Execution-as-Efficiency and Execution-as-Learning.

Bar graphs vs. Pie charts - Seth Godin

I stepped on the toes of many data presentation purists yesterday, so let me reiterate my point to make it crystal clear: In a presentation to non-scientists (or to bored scientists), the purpose of a chart or graph is to make one point, vividly.

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