A Table of Design Methodologies: Instructional, Thinking, Agile, System, or X Problems?
With so many design models to choose from, what should I use? To help with the answer I created a table of five design methodologies that may assist you in choosing a model to start from:
Instructional System Design
The table includes their definitions, visual models, primary focus and goals, values, main steps, and further readings (web links). Note that models are only guides on the sides, not sages on the stages, so don't hesitate to mix, match and adapt to help you arrive at a perfect solution to a difficult problem.
Let me know what you think.